Aplicaciones móviles para gestión de procesos académicos en educación superior (AMAES)

Trejos-Gil, Carlos Andrés and Landinez Martínez, Daniel Alfredo and Vega Royero, Shirlene Patricia and Meriño Córdoba, Victor Hugo and Martínez De Meriño, Carmen Ysabel and Ortíz Sánchez, Luz Mery Aplicaciones móviles para gestión de procesos académicos en educación superior (AMAES). Aplicaciones móviles para gestión de procesos académicos en educación superior (AMAES), 2020, vol. 41, n. 28, pp. 250-270. [Journal article (Paginated)]

[img]
Preview
Text
Trejos-Gil_2020_AMAES.pdf

Download (1MB) | Preview
Alternative locations: https://bit.ly/3ofW7Ye

English abstract

Mobile Applications, have become an ideal scenario to academic focused. The aim is to characterize app models in 607 college identify patterns of quantity and functionality. The analysis plan is based on a mixed methodology, with a documentary research, a descriptive analysis, proportion validation and dependency variables. Of 151 apps, Colombia owns 35% of them rather than Spain, Mexico and Argentina. The apps with academic history, subjects, class schedules and notifications will be highly valued by their users.

Spanish abstract

Las aplicaciones móviles (Apps), constituyen un escenario ideal para el desarrollo de tecnologías con enfoque académico. El objetivo es caracterizar las Apps de 607 Universidades identificando patrones de cantidad y funcionalidad. Bajo metodología mixta, se realizó rastreo documental, análisis descriptivo, validación de proporción y variables de dependencia. De 151 Apps, El 35,8% pertenece a Colombia, teniendo más que España, México y Argentina. Las aplicaciones con Historia académica, Materias, Horarios de clase y Notificaciones tendrán valoración alta por sus usuarios.

Item type: Journal article (Paginated)
Keywords: celular, universidad, estudiante universitario, sistema de información educativa
Subjects: B. Information use and sociology of information > BA. Use and impact of information.
C. Users, literacy and reading. > CC. User categories: children, young people, social groups.
G. Industry, profession and education. > GB. Software industry.
G. Industry, profession and education. > GH. Education.
Depositing user: Trejos-Gil Carlos Andrés CATG
Date deposited: 04 Nov 2020 15:01
Last modified: 04 Nov 2020 15:01
URI: http://hdl.handle.net/10760/40581

References

Alqahtani, M., & Mohammad, H. (2015). Mobile Applications’ Impact on Student Performance and Satisfaction.

Tojdel The Online Journal of Distance Education and e-Learning., 14(4), 102-112.

Amer, K. M., Mur, T., Amer, K., & Ilyas, A. M. (2017). A Mobile-Based Surgical Simulation Application: A Comparative Analysis of Efficacy Using a Carpal Tunnel Release Module. The Journal of Hand Surgery, 42(5), 389.e1-389.e9. https://doi.org/10.1016/j.jhsa.2017.02.008

Asif, M., & Krogstie, J. (2011). Mobile student information system. Campus-Wide Information Systems, 28(1), 5-15. https://doi.org/10.1108/10650741111097269

Bowen, K., & Pistilli, M. D. (2012). Student Preferences for Mobile App Usage. Educause: Center For Applied Research, 1-13.

Bower, M., Howe, C., McCredie, N., Robinson, A., & Grover, D. (2014). Augmented Reality in education - cases, places and potentials. Educational Media International.51(1), 1-15

https://doi.org/10.1080/09523987.2014.889400

Briones, Guillermo (2003) Métodos y técnicas de investigación para las ciencias sociales. México : Trillas.

Cheon, J., Lee, S., Crooks, S. M., & Song, J. (2012). An investigation of mobile learning readiness in higher education based on the theory of planned behavior. Computers and Education, 59(3), 1054-1064. https://doi.org/10.1016/j.compedu.2012.04.015

Conference, H. I., & Conference, H. I. (2008). Proceedings of the 41st Hawaii International Conference on System Sciences - 2008. Sciences-New York, 1-10.

Dekhane, S., & Tsoi, M. Y. (2012). Designing a Mobile Application for Conceptual Understanding: Integrating Learning Theory with Organic Chemistry Learning Needs. International Journal of Mobile and Blended Learning, 4(3), 34-52. https://doi.org/10.4018/jmbl.2012070103

Fernando, V., & Ovalle, L. (2011). Ciberculturas: el estado actual de la investigación y análisis. Cuadernos.Info, 0(28), 33-44. doi:10.7764/cdi.28.267

Fu, F. L., Su, R. C., & Yu, S. C. (2009). EGameFlow: A scale to measure learners’ enjoyment of e-learning games. Computers and Education, 52(1), 101-112. https://doi.org/10.1016/j.compedu.2008.07.004

García M., Monferrer J., (2009. Comunicar, nº 33, v. XVII, 2009, Revista Científica de Educomunicación; Comunicar, 33, 83-92. https://doi.org/10.3916/c33-2009-02-008

González Molina S. (2012). Contenidos móviles para la comunicación de servicio 2.0 a partir de las redes sociales. Cuadernos de Información 31, 151-162. DOI: 10.7764/cdi.31.458

Grandío-Pérez, M. M. (2016). El transmedia en la enseñanza universitaria. Análisis de las asignaturas de educación mediática en España (2012-2013). Palabra Clave, 19(1), 85-104.

https://doi.org/10.5294/pacla.2016.19.1.4

Gutiérrez-Rentería, M. E., Santana-Villegas, J. C., y Pérez-Ayala M. (2017). Smartphone: usos y gratificaciones de los jóvenes en México en 2015. Palabra Clave, 20(1), 47-68. DOI: 10.5294/pacla.2017.20.1.3

Jenkins, H. (2012). Connected learning: Reimagining the experience of education in the information age. Blog Confessions of an ace-fan. Recuperado de https://bit.ly/2OH2tgp

Hamari, J., Koivisto, J., & Sarsa, H. (2014). Does gamification work? - A literature review of empirical studies on gamification. En Proceedings of the Annual Hawaii International Conference on System Sciences (pp. 3025-3034). https://doi.org/10.1109/HICSS.2014.377

Han Rebekah Wong, S. (2012). Which platform do our users prefer: website or mobile app? Reference Services Review, 40(1), 103-115. https://doi.org/10.1108/00907321211203667

Hannon, J., & Al-Mahmood, R. (2014). The place of theory in educational technology research. En Proceedings of ASCILITE 2014 - Annual Conference of the Australian Society for Computers in Tertiary Education (pp.745-750).

Hannon, K. (2017). Utilization of an educational web based mobile app for acquisition and transfer of critical anatomical knowledge, thereby increasing classroom and laboratory preparedness in veterinary students. Online Learning, 21(1). https://doi.org/10.24059/olj.v21i1.882

Hirsh-Pasek, K., Zosh, J. M., Golinkoff, R. M., Gray, J. H., Robb, M. B., & Kaufman, J. (2015). Putting Education in “Educational” Apps: Lessons From the Science of Learning. Psychological Science in the Public Interest, Supplement, 16(1), 3-34. https://doi.org/10.1177/1529100615569721

Khaddage, F., Lanham, E., & Zhou, W. (2009). A Mobile Learning Model for Universities -Re-blending the Current Learning Environment. International Journal of Interactive Mobile Technologies (iJIM), 3(0). https://doi.org/10.3991/ijim.v3s1.949

La Patria.com (30 de abril de 2018). MeSirve, la app todo en uno que facilita la vida de los estudiantes. Recuperado el día 26 de octubre de 2018, La Patria.com: https://bit.ly/2K4sV23

Lenhart, A. (2015, abril 9). Teens, Social Media & Technology Overview 2015 | Pew Research Center. Recuperado 20 de septiembre de 2018, recuperado de https://pewrsr.ch/1aoDmdM

Linne, J. W. (2015). Estudiar en Internet 2.0. Práctica de jóvenes universitarios de la ciudad de Buenos Aires. Comunicación y Sociedad, 12(23) 195-213. https://doi.org/10.32870/cys.v0i23.69

Linne, J. W. (2018). Las órbitas de contactos en Facebook. Intimidad, sociabilidad y amistad en adolecentes de sectores populares en Buenos Aires. Comunicación y Sociedad, 15(32) 171-190

https://doi.org/10.32870/cys.v0i32.6924

Lundin, J., Lymer, G., Holmquist, L. E., Brown, B., & Rost, M. (2010). Integrating students’ mobile technology in higher education. International Journal of Mobile Learning and Organisation, 4(1), 1. https://doi.org/10.1504/IJMLO.2010.029951

Ministerio de Educación, Cultura y Deporte. (2018). Estadística de Estudiantes Universitarios (EEU) Curso 2016-2017. Recuperado de https://bit.ly/2U2V3vg

Nieves, H. A., & Domínguez, S. F. (2010). Probabilidad y estadística para ingeniería un enfoque moderno. México D. F.: Mc Graw Hill.

Meriño, C. V.; Martínez, de M. C.; Ortiz, S. L.; Trejos-Gil, C.; López-Giraldo, J. & Beltrán-Ríos, J. (2020). Sistema axiológico de los alumnos del Programa Contaduría Pública de la Universidad Católica Luis Amigó – Medellín–Colombia. Revista Espacios 14(16) 12-18. Recuperado de: https://bit.ly/36JScdN

O’Malley, C., Vavoula, G., Glew, J. P., Taylor, J., O’Malley, Sharples, M., … Waycott, J. (2005). Guidelines for learning/teaching/tutoring in a mobile environment. MOBIlearn, (June), 1-57.

Park, Y. (2011). A pedagogical framework for mobile learning: Categorizing educational applications of mobile technologies into four types. International Review of Research in Open and Distance Learning, 12(2), 78-102. https://doi.org/10.3394/0380-1330(2006)32

Pechenkina, E. (2017). Developing a typology of mobile apps in higher education: A national case-study. Australasian Journal of Educational Technology, 33(4), 134-146. https://doi.org/10.14742/ajet.3228

Reese Bomhold, C. (2013). Educational use of smart phone technology. Program, 47(4), 424-436. https://doi.org/10.1108/PROG-01-2013-0003

Rodelo, F. V. (2016). ¿Quién le teme a Facebook? Reseña de Trucos para el maestro. Cómo utilizar la tecnología en el aula. Comunicación y Sociedad. 13(25) 303-307 https://doi.org/10.32870/cys.v0i25.4435 recuperado de https://bit.ly/2FFrWnC

Rekkedal, T., & Dye, A. (2007). Mobile distance learning with PDAs: Development and testing of pedagogical and system solutions supporting mobile distance learners. International Review of Research in Open and Distance Learning. https://doi.org/10.2190/EC.49.3.c

Ruiz-del-Olmo, F. J., & Belmonte-Jiménez, A. M. (2014). Young People as Users of Branded Applications on Mobile Devices. Comunicar, 22(43), 73-81. https://doi.org/10.3916/C43-2014-07

Santángelo, H., (2003). Experiencias argentinas en aplicaciones de la tecnología educativa. Comunicar, 21, 2003, Revista Científica de Comunicación y Educación; ISSN: 1134-3478; páginas 77-83

Seeman, E. D., & O’Hara, M. (2006). Customer relationship management in higher education: Using information systems to improve the student-school relationship. Campus-Wide Information Systems, 23(1), 24-34. https://doi.org/10.1108/10650740610639714

Strombach, T., Strang, S., Park, S. Q., & Kenning, P. (2016). Common and distinctive approaches to motivation in different disciplines. En V. Walsh (Ed.), Motivation: Theory, Neurobiology and Applications (pp. 3-23).

Taneja, S., & Goel, A. (2015). Mobile applications in educational institutions. En Proceedings - 2015 IEEE International Conference on Computational Intelligence and Communication Technology, CICT 2015. https://doi.org/10.1109/CICT.2015.148

Teri, S., Acai, A., Griffith, D., Mahmoud, Q., Ma, D. W. L., & Newton, G. (2014). Student use and pedagogical impact of a mobile learning application. Biochemistry and Molecular Biology Education, 42(2), 121-135. https://doi.org/10.1002/bmb.20771

Trejos-Gil, C. A. (2008). El marketing directo en la organización en pro de la construcción de marca. Revista de Investigaciones Universidad Católica de Manizales, 12(8), 84-94. Recuperado de: https://bit.ly/2M8I19d

Van Weezel, A., & Benavides, C. (2011). Uso de teléfonos móviles por los jóvenes. Cuadernos.Info, 0(25), 5-14. doi:10.7764/cdi.25.42

Walpole, R. Myers, R., Myers S. & Ye, K. (2012). Probabilidad y estadística para ingeniería y ciencias. México D.F. Pearson

Wong, L. H., & Looi, C. K. (2011). What seams do we remove in mobile-assisted seamless learning? A critical review of the literature. Computers and Education. https://doi.org/10.1016/j.compedu.2011.06.007

Yepes, J. (2016). La investigación en la economía. Revista UNAULA. ISSN: 16575776; páginas 52-60


Downloads

Downloads per month over past year

Actions (login required)

View Item View Item